The light only hits what you meant.
Blender add-on
Control the light.
Groups and auto-link. New objects stay in the right collection.
£4.99
What is light linking?
Light linking helps you control where the light hits in the scene. Drag the split — left is unlinked, right is Light Linker holding the group.
Only the intended objects take the light.
The light hits whatever it can.
Gizmos.
Adjust intensity and temperature right in the viewport. Works on every light in the scene.
Every link, visible in the viewport.
Easy to use UI.
Linked lights sit right in the Add menu, next to regular lights — or add them from the N panel. Select your targets first for the quickest workflow.
Everything, one panel.
Lighting presets.
One click, a full lighting setup groups and links itself.
Pick a preset, the groups link themselves.
Groups. Then new lights stay in.
New objects and lights join the right collection. Less housekeeping in look-dev.
- Host
- Blender 4.x+
- Use
- Light linking
- License
- Commercial, one payment
- Updates
- Included for owners