15 kHz in the cabinet
240p field. RGB. Drive a little hot. Bloom on the whites.
DaVinci Resolve OFX
Beam, phosphor, mask and glass. Scanlines bloom. Not a tape look.
Drag the split. Left is the source. Right is CRT on Clean CRT, Amount 1, curvature still at the v1 default of flat unless you raise it.
Twenty presets in the plugin. These six sell the range. Wear and Damage is a separate gate, so you can keep the tube and kill the noise.
Other CRT tools draw scanlines. This one has an electron beam, so the line blooms in highlights, phosphors saturate before they clip, and glow is scatter in glass.
Spot size, scanline height, edge defocus. The raster is the beam, not a repeating overlay.
P22, SMPTE-C, EBU, arcade, P39, amber, P4. Grille, slot, or triad. Pitch in millimetres.
RGB, component, S-Video, composite, RF. Wear and Damage gates noise, sync, ghosting, crawl.
Arcade and PVM first. Consumer TV when the story needs composite.
240p field. RGB. Drive a little hot. Bloom on the whites.
Broadcast preset. Amount full. Artifacts off. Proof it is not only a dirty look.